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leggendeThe Legends of the Emerged World
The Destiny of Adhara

Mondadori, 18th November 2008
Adhara wakes up in the middle of a field. She can’t remember how she got there, neither can she recognise where she is but, above all, she can’t remember who she is. While roaming in a completely unknown world, she finds out, little by little, that she is endowed with worringly powers. She meets soul-pained Amhal, a young Dragon Knight apprentice, who is ready to help her discover who she is. But a new, dark menace, coming from a remote and forgotten past, is hanging over the Emerged World, after 50 years of peace and prosperity. Amhal’s and Adhara’s fate will be bound ever more to the occult forces that are trying to destroy the Emerged World.
Creatures of the Emerged World
Mondadori, 4th November 2008

A beautiful illustrated volume presenting all the creatures and characters of the “Chronicles of the Emerged World” trilogy. A gift book for the fans of the saga and for those who are eager to explore new worlds.
A New Kingdom
A New Kingdom
Emerged World Wars – Book III
Mondadori, 13th of November 2007

Dubhe and Theana are marching toward the Royal Palace of the Land of the Sun to kill Dohor, the corrupt tyrant who has joined forces with the Murderers’ Guild. Dohor’s troops capture Dubhe and Theana. They are sold as slaves to Learco, Dohor’s son, who brings them to court with him. On the way to Makrat, Dubhe and Learco become acquainted and fall in love. The time is ripe for the murder of Dohor – even Learco is ready to disavow his father. Together, he, Dubhe, Theana and a handful of court nobles come up with a plan to do away with Dohor, but they are found out and imprisoned.
The Council of the Emerged World meets and decides to launch a decisive attack against the Murderers’ Guild and Dohor’s army. Dubhe must push her destiny, her mission and her love as far as they will go. A new kingdom will rise out of the destruction of war, and a new man will take the throne.
The Two Warriors
Emerged World Wars – Book II
Mondadori, 27th of February 2007

After escaping from the Murderers’ Guild and, before that, from the fate of Death Girl, young warrior Dubhe must free herself from the curse that has been invoked against her. The only one that can save her is Sennar, the most powerful wizard of all, companion and accomplice of Nihal, the heroine of whom legendary tales are told, to whom statues in town squares are dedicated. Meanwhile, the bloodthirsty Guild has at long last discovered how to bring Thenaar, the black god, back to life. All that’s needed now is a human sacrifice – a body in which the reincarnation of the god may take form. The chosen one is San, nephew of Sennar and Nihal. Ido the gnome protects San from the clutches of the wild Guild, while Dubhe must face Rekla, Guardian of Poisons and the most powerful among her enemies. It was Rekla who conjured up the curse, though she was later humiliated by her victim’s escape.

The Murderers’ Guild
Emerged World Wars – Book I
Mondadori, April 2006

Forty years have gone by since the big war, that ended Aster the Tyrant’s lust for conquest. But the Emerged World has not found their peace yet.
Dohor, a Dragon’s Knight that has become the Lord of the Kingdom of the Sun, is slowly extending his influence on the rest of the Emerged World by winning the resistance of those few men that still fight against him.
But Dohor is not the only one that aspires to the power. The mysterious Murderers’ Guild, whose members are ready to commit every type of murder, brought back to life Aster’s terrible bloody cult.
The Guild looks for murderers and warriors everywhere in the world, so as to carry out its obscure plans. One of these terrible people is seventeen-year-old Dubhe that is the most skillful thief of the entire Kingdom, able to creep like a shadow into the most protected houses and to steal what’s most precious inside them. The Guild says Dubhe is a Death Girl, a human being with the obscure gift for killing, although she swore she’d never kill anyone after the terrible accident that made her a homeless orphan. But the Guild knows how to convince everyone, such as a curse that can turn Dubhe into a slave ready to kill whenever she’s asked to…

Chronicles of the Emerged World – Omnibus Edition

Omnibus edition of Troisi’s first trilogy “Chronicles of the Emerged Lands”, which has been a literary case in Italy with 350,000 copies sold and translation rights sold to 8 countries (Brazil, France, Germany, Greece, Portugal, Russia, Spain, Turkey).
When the Land of the Wind falls under the sway of Aster the Tyrant, who has already conquered part of the Emerged World, Nihal is forced to take up arms. She faces horrible monsters while seeking for a talisman which can gain her huge powers and put an end to the war. Her only companions are Sennar, her friend and lover, and her trusty sword.

The Talisman of Power
Chronicles of the Emerged World – Book III
Mondadori, April 2005

In the Free Lands situation came to a head and Tyrant seems now unstoppable. The young warrior Nihal, the last halfelf of the Emerged World, is traveling with wizard Sennar in search of eight stones of infinite powers talisman, capable to put an end to the war. Each one of the eight Lands of Emerged World hides in a sanctuary one of the stones, consecrated to natural Spirits: Water, Light, Sea, Time, Fire, Earth, Darkness, Air. If Nihal will succeed to reach all the sanctuaries and to collect talisman stones, she can gather Spirits and counter any magic form, dreadful Tyrant weapons included.

Sennar Mission
Chronicles of the Emerged World – Book II
Mondadori, October 2004

The adventures of the young warrior Nihal, the last halfelf of the Emerged World, and her inseparable wizard friend Sennar, continue. Together they fight against forces of the Tyrant, determined to conqueror the Free Lands and enslave all its inhabitants with witchcraft. Now Nihal is caught up in Tear mystery, a stone that seems equipped with huge powers, meanwhile Sennar left in search of the Submerged Lands, a continent ages deleted all traces of. To find it, Sennar is forced to board on a pirate ship and fight against sea monsters.

Nihal from the Land of the Wind
Chronicles of the Emerged World – Book I
Mondadori, April 2004

Nihal is really weird, in the Emerged World no one seems to look like her: wide violet eyes, pointed ears, blue hairs. She was raised by an armourer and lives in one of the tower-cities of the Land of the Wind, playing war with her friends that elected her their boss for her strenght and agility. But everything suddenly changes when Tyrant, the despot that has yet conquered five of eight Lands that compose the Emerged World, attacks the Land of the Wind. The resistance by free people army is of no use, neither are the efforts of wizards to protect cities with magic. Nihal has only one choice: becoming a real warrior and defend innocents from Tyrant slavery.

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